In astonishingly general terms, there are three basic tactics employed. You must be able to switch tactics quickly as the action of the game unfolds.
The Blockade
This is comprised of building a 6-thick wall of checkers, or at least as deep as you are able to achieve, to lock in your competitor’s pieces that are located on your 1-point. This is considered to be the most suitable tactic at the begining of the match. You can assemble the wall anyplace within your eleven-point and your two-point and then shift it into your home board as the game progresses.
The Blitz
This is comprised of locking your home board as quickly as possible while keeping your challenger on the bar. For example, if your challenger rolls an early 2 and moves one piece from your one-point to your 3-point and you then roll a 5-5, you can play 6/1 six/one 8/3 eight/three. Your opponent is now in big-time calamity due to the fact that they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This course of action is where you have two or higher anchors in your competitor’s home board. (An anchor spot is a position consisting of at least two of your checkers.) It must be used when you are significantly behind as this plan greatly improves your chances. The best areas for anchor spots are near your opponent’s lower points and also on abutting points or with a single point separating them. Timing is crucial for a competent backgame: at the end of the day, there is no point having 2 nice anchors and a solid wall in your own home board if you are then forced to break up this right away, while your opposer is shifting their checkers home, considering that you do not have any other spare checkers to shift! In this situation, it’s better to have checkers on the bar so that you are able to maintain your position up until your competitor provides you a chance to hit, so it can be a wonderful idea to attempt and get your challenger to get them in this case!