Backgammon – 3 Main Schemes

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Posted by Nadia | Posted in Backgammon | Posted on 27-11-2020

In extraordinarily simple terms, there are three basic techniques employed. You want to be agile enough to hop between game plans quickly as the action of the match unfolds.

The Blockade

This consists of creating a 6-thick wall of checkers, or at a minimum as thick as you are able to achieve, to lock in your competitor’s pieces that are located on your 1-point. This is judged to be the most suitable strategy at the start of the game. You can create the wall anywhere within your 11-point and your two-point and then shuffle it into your home board as the game advances.

The Blitz

This involves locking your home board as quickly as possible while keeping your opposer on the bar. For example, if your opponent tosses an early two and moves one checker from your one-point to your 3-point and you then roll a 5-5, you can play 6/1 6/1 8/3 eight/three. Your opposer is now in big-time calamity due to the fact that they have two pieces on the bar and you have closed half your inner board!

The Backgame

This course of action is where you have two or higher checkers in your opponent’s home board. (An anchor is a point consisting of at a minimum 2 of your checkers.) It needs to be employed when you are extremely behind as it greatly improves your circumstances. The better areas for anchors are towards your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is essential for an effective backgame: after all, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this straight away, while your opponent is shifting their checkers home, considering that you don’t have any other extra checkers to move! In this case, it’s more tolerable to have pieces on the bar so that you are able to maintain your position up until your competitor gives you an opportunity to hit, so it can be a good idea to try and get your challenger to hit them in this case!

The Essential Details of Backgammon Tactics – Part 2

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Posted by Nadia | Posted in Backgammon | Posted on 01-11-2020

As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to move your chips safely around the game board to your inner board while at the same time your opposing player shifts their checkers toward their inside board in the opposite direction. With competing player pieces heading in opposing directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon techniques to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to move their pieces, the Priming Game plan is to absolutely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if she at all tries to leave the wall. The trap of the prime can be built anyplace between point two and point 11 in your game board. As soon as you have successfully built the prime to stop the movement of your competitor, the competitor does not even get to roll the dice, that means you shift your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game technique are similar – to hurt your competitor’s positions in hope to better your chances of winning, but the Back Game plan uses alternate techniques to do that. The Back Game strategy is generally used when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partially the result of the dice roll.