The Essential Details of Backgammon Game Plans – Part 2

0

Posted by Nadia | Posted in Backgammon | Posted on 11-07-2022

As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The goal is to shift your checkers safely around the board to your inner board and at the same time your opposing player shifts their checkers toward their inner board in the opposing direction. With opposing player chips moving in opposing directions there is going to be conflict and the need for particular techniques at specific times. Here are the last two Backgammon tactics to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. As soon as you have successfully assembled the prime to stop the activity of your opponent, the opponent doesn’t even get to roll the dice, and you move your chips and toss the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game strategy are similar – to harm your opponent’s positions in hope to improve your odds of winning, however the Back Game tactic utilizes different tactics to do that. The Back Game tactic is generally used when you are far behind your competitor. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.

Backgammon – 3 General Strategies

0

Posted by Nadia | Posted in Backgammon | Posted on 01-07-2022

In exceptionally simple terms, there are three chief techniques employed. You need to be able to switch techniques quickly as the action of the game unfolds.

The Blockade

This consists of creating a 6-deep wall of pieces, or at least as deep as you are able to manage, to block in your competitor’s checkers that are located on your 1-point. This is deemed to be the most acceptable tactic at the start of the game. You can create the wall anywhere within your 11-point and your 2-point and then shuffle it into your home board as the game advances.

The Blitz

This is comprised of locking your home board as quick as as you can while keeping your opponent on the bar. e.g., if your challenger tosses an early 2 and shifts one piece from your 1-point to your three-point and you then toss a five-five, you are able to play 6/1 six/one 8/3 8/3. Your opponent is then in big-time calamity seeing that they have 2 pieces on the bar and you have locked half your inside board!

The Backgame

This course of action is where you have 2 or more checkers in your opponent’s home board. (An anchor spot is a point occupied by at least two of your checkers.) It needs to be played when you are decidedly behind as this plan greatly improves your chances. The strongest places for anchors are towards your competitor’s lower points and also on adjacent points or with one point separating them. Timing is integral for an effective backgame: besides, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then forced to break apart this right away, while your opponent is moving their checkers home, because you don’t have other extra pieces to shift! In this case, it’s better to have pieces on the bar so that you are able to preserve your position up till your opponent gives you a chance to hit, so it can be a great idea to try and get your opponent to hit them in this situation!