The Basics of Backgammon Game Plans – Part Two

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Posted by Nadia | Posted in Backgammon | Posted on 01-10-2020

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to move your pieces safely around the board to your inside board while at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the need for particular tactics at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to move her chips, the Priming Game strategy is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if he ever tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you have successfully assembled the prime to prevent the movement of your competitor, the opponent doesn’t even get a chance to toss the dice, that means you shift your checkers and toss the dice again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game plan are very similar – to hinder your competitor’s positions hoping to boost your odds of succeeding, however the Back Game strategy relies on alternate tactics to do that. The Back Game plan is often used when you are far behind your opponent. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partially the result of the dice toss.

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