The Basics of Backgammon Game Plans – Part Two

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Posted by Nadia | Posted in Backgammon | Posted on 18-01-2020

[ English ]

As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to move your checkers carefully around the board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for specific tactics at specific times. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game plan is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he/she at all tries to escape the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. Once you have successfully assembled the prime to prevent the activity of the opponent, the competitor doesn’t even get a chance to roll the dice, that means you shift your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to boost your odds of winning, however the Back Game plan relies on different tactics to achieve that. The Back Game plan is generally used when you are far behind your competitor. To participate in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to use in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.

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