Posted by Nadia | Posted in Backgammon | Posted on 10-05-2018
As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces carefully around the board to your home board while at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for particular tactics at specific instances. Here are the last 2 Backgammon tactics to round out your game.
The Priming Game Tactic
If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game plan is to absolutely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be established anyplace between point two and point 11 in your game board. As soon as you’ve successfully constructed the prime to stop the movement of the opponent, your opponent does not even get a chance to roll the dice, that means you move your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game plan are very similar – to harm your opponent’s positions in hope to better your odds of winning, however the Back Game strategy utilizes different tactics to achieve that. The Back Game plan is generally utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the checkers are moved is partly the outcome of the dice roll.